Jan 14, 2007, 11:58 PM // 23:58
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#21
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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Quote:
Originally Posted by Manfred
Mhmm, I like the idea of "spell adrenaline" (though I don't know if I like this attribute-dependent implementation) and spells that can target either the enemy or yourself/allies. Although this concept does serve the same purpose as a mesmer in that it does "things" to spellcasters, it kinda has its own identity.
I would like to see stronger energy flux and conjuration identities, definitely...
P.S. BACKFEET?
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Added some more skills
And I was just being silly with backfeet
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